Commit graph

16 commits

Author SHA1 Message Date
d6444028f9 Added some convenience to set and watch scenery nodes 2015-12-13 19:56:00 +01:00
4a710c0977 Merge branch 'master' into vegetation
Conflicts:
	src/interface/commandline/tests.cpp
	src/render/opengl/OpenGLPart.h
	src/render/opengl/OpenGLRenderer.cpp
	src/render/opengl/OpenGLRenderer.h
	src/render/opengl/OpenGLShaderProgram.h
	src/render/opengl/OpenGLSharedState.h
	src/render/software/SoftwareCanvasRenderer.h
2015-12-13 17:16:26 +01:00
b54bd65df9 Added DefinitionWatcher.startWatching 2015-12-11 01:39:47 +01:00
9cece93ec1 Refactored opengl parts 2015-12-11 01:12:55 +01:00
f242f55f81 Switched OpenGL to core profile 2015-12-07 23:32:55 +01:00
88d2a78b70 Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
8a9c3d4b83 Added /atmosphere/sun_radius property
Also added the tool camera mode to focus on the sun while altering its radius
2015-09-21 23:12:43 +02:00
20c03f84b7 Added an initial loading screen 2015-09-14 19:25:54 +02:00
c450774995 Applied atmosphere humidity to opengl renderer 2015-08-25 23:33:47 +02:00
db0be5204f Switched /atmosphere/daytime to new definition system 2015-08-18 20:31:11 +02:00
261eb5a674 opengl: Replaced temp lighting with sun transmission lighting 2014-11-21 11:40:47 +01:00
e61dae6f0a Added NoiseState to maintain the noise offsets in clouds 2013-12-31 15:50:28 +01:00
39789aea3f Allow shaders source code to be split in several files (and thus included) 2013-12-22 18:47:24 +01:00
992089f0ef Added textures to OpenGLSharedState 2013-12-22 18:05:11 +01:00
666420bbb2 New OpenGLSharedState class to manage shader variables 2013-12-22 15:04:33 +01:00
7b790d2015 Switched opengl skybox to shaders 2013-12-21 23:48:54 +01:00