Commit graph

7 commits

Author SHA1 Message Date
Michaël Lemaire 52bad18d26 Added "backface culling" and "previous fragment" in rasterizers
Backface culling speeds up rasterization
Previous fragment will be used later by vegetation rasterizer
2015-10-16 00:51:46 +02:00
Michaël Lemaire 7c7b6043c5 Improved render progress.
A bug was also fixed where some canvas pixels were shaded twice,
leading to a performance loss.
2015-08-23 20:22:37 +02:00
Michaël Lemaire 0c48fb075f Rasterizers now use their own interrupt system 2014-08-19 11:44:54 +02:00
Michaël Lemaire 8f24d54568 Restored render interruption 2014-08-19 09:18:55 +02:00
Michaël Lemaire 9c2d545e6a Fixed parallel canvas shading 2014-08-18 16:25:44 +02:00
Michaël Lemaire b5ee4c432f Added parallel pixel shader for second-pass rendering 2014-08-18 16:04:46 +02:00
Michaël Lemaire 2aeecdec62 WIP on canvas pixel shading 2014-08-18 12:17:16 +02:00