Commit graph

229 commits

Author SHA1 Message Date
ff27afe675 Refactored cloud renderer (currently not working correctly) 2013-12-01 19:24:53 +01:00
7fecdba313 Restored choice and toggles working on preview renderers 2013-11-30 18:06:41 +01:00
684a64158c Fixed and refactored terrain preview 2013-11-30 11:54:27 +01:00
79080c756f Removed old euclid.h/c 2013-11-20 17:09:55 +01:00
7fd79672be Refactored water previews 2013-11-20 13:06:16 +01:00
ee094d9b18 Refactored atmosphere previews 2013-11-20 11:27:21 +01:00
ee78af05d5 Refactored cloud previews 2013-11-19 23:46:37 +01:00
8a42d7407a Removed unused ColorGradation + removed old color.h/c 2013-11-19 12:59:06 +01:00
a108682b4d Refactored ColorProfile 2013-11-19 12:51:26 +01:00
82defc96f6 Removed old tools.h/c 2013-11-19 12:16:33 +01:00
0ae9fe94b2 Fixed atmosphere previews not using the correct camera 2013-11-17 22:51:06 +01:00
9e6838f733 TerrainDefinition and Scenery refactoring 2013-11-17 22:36:18 +01:00
5506158363 Fixed camera above ground checking in opengl renderer 2013-11-16 00:39:17 +01:00
4f9e24b87d Refactored AtmosphereDefinition 2013-11-16 00:27:40 +01:00
dc679500fa Renaming editing -> interface/desktop 2013-11-14 21:46:47 +01:00
c1fd52b0db Ensure camera is above ground and water 2013-11-14 21:05:12 +01:00
2df3c90ffd Refactored Matrix4 and CameraDefinition 2013-11-14 18:47:03 +01:00
67105775b6 The default scenery for a SoftwareRenderer is now a default scenery (not the global one) 2013-11-13 23:36:52 +01:00
5be3231ab9 Refactoring color 2013-11-13 20:07:35 +01:00
aed4f9d80e Refactoring of BasePreview 2013-11-12 23:15:35 +01:00
d9f2f3878f Big WIP refactoring (preview + atmosphere renderer) 2013-11-12 21:34:35 +01:00
f1a13516c9 Freeze and disable fluid medium traversal, for master merge of progress 2013-11-11 15:42:11 +01:00
4a39eda2dc WIP on fluid medium traversal 2013-11-10 17:04:38 +01:00
0edd90c477 WIP on fluid medium traversal 2013-11-09 19:13:28 +01:00
6835db2aca Small makefile correction 2013-11-09 19:00:14 +01:00
a48213453a Ajout de common.pri 2013-11-09 18:56:56 +01:00
e9751a0e0b WIP on fluid medium traversal 2013-11-09 18:46:34 +01:00
5c2bc4b31e Refactoring for c++ 2013-11-07 09:37:11 +01:00
cf75e86be6 Extracted opengl "explorer" in render/opengl library 2013-11-05 11:45:26 +01:00