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paysages3d
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Michaël Lemaire
49b7055655
[WIP] Use simple normal map for opengl water
2014-01-05 21:52:09 +01:00
Michaël Lemaire
c52eeac71d
[WIP] Added the simplex sampler to opengl water shader
2014-01-05 20:37:51 +01:00
Michaël Lemaire
e61dae6f0a
Added NoiseState to maintain the noise offsets in clouds
2013-12-31 15:50:28 +01:00
Michaël Lemaire
b5c50d16d4
Made a class of NoiseGenerator
2013-11-03 15:46:39 +01:00
Renamed from src/rendering/noisesimplex.cpp (
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