Commit graph

17 commits

Author SHA1 Message Date
c39ef6adce Restored final picture saving (in constant memory usage) 2014-08-21 12:36:28 +02:00
2aeecdec62 WIP on canvas pixel shading 2014-08-18 12:17:16 +02:00
bc34a2b823 Removed RenderArea and added terrain rasterization to canvas 2014-06-18 22:10:46 +02:00
8099361cc9 WIP on new canvas system 2014-06-10 15:13:16 +02:00
43431aae87 New Canvas software rendering structure (WIP) 2014-06-05 17:12:49 +02:00
eabe68b77d New terrain walker (now used for ray casting) 2013-12-29 14:14:49 +01:00
6589589ad4 Added basic night sky with a plain moon 2013-12-26 15:36:15 +01:00
ec444b7c26 [Broken WIP] Removed legacy Renderer and refactored RenderArea. 2013-12-09 11:59:57 +01:00
74634dfaf1 [Broken WIP] Refactoring terrain, textures and water renderer 2013-12-08 20:54:34 +01:00
fca6f4c96e [WIP] Refactoring lighting 2013-12-08 18:40:16 +01:00
0afeb7707d Refactored TerrainRasterized 2013-12-05 16:44:18 +01:00
9be090b1ff WIP on new clouds renderer 2013-12-04 22:52:18 +01:00
ff27afe675 Refactored cloud renderer (currently not working correctly) 2013-12-01 19:24:53 +01:00
2df3c90ffd Refactored Matrix4 and CameraDefinition 2013-11-14 18:47:03 +01:00
d9f2f3878f Big WIP refactoring (preview + atmosphere renderer) 2013-11-12 21:34:35 +01:00
f1a13516c9 Freeze and disable fluid medium traversal, for master merge of progress 2013-11-11 15:42:11 +01:00
e9751a0e0b WIP on fluid medium traversal 2013-11-09 18:46:34 +01:00