# Paysages 3D [![Build Status](https://travis-ci.org/thunderk/paysages3d.svg?branch=master)](https://travis-ci.org/thunderk/paysages3d) ## About [Paysages 3D](http://thunderk.net/paysages3d/) is a work-in-progress landscape generator, modeler and renderer software. It is written in C++ 11, using Qt 5.4 as only external dependency. [![Screenshot 1](data/screenshots/small1.jpg)](data/screenshots/large1.jpg) [![Screenshot 2](data/screenshots/small2.jpg)](data/screenshots/large2.jpg) [![Screenshot 3](data/screenshots/small3.jpg)](data/screenshots/large3.jpg) ## Build/Run ### Using QtSDK (All platforms) Download and install the latest [QtSDK](http://qt.io/download). Launch QtCreator, open the project file *src/paysages.pro* and build it. To run the program, choose the *modeler* target. To run the unit tests, choose the *tests* target. ### Using a packaged Qt (Linux) You need at least the 5.4 packaged version of Qt, with qMake and QtCore, QtQuick and QtOpengl modules. On Ubuntu/Mint: sudo apt-get install qt5-qmake libqt5core5a libqt5quick5 libqt5qml5 libqt5opengl5-dev Then to build and run the software: make run To tun the unit tests, use: make tests ## Licensing The source code is subject to the terms of the [Mozilla Public License, v. 2.0](http://mozilla.org/MPL/2.0/). Read the full terms in the LICENSE file. ## Credits * [Michaƫl Lemaire](http://thunderk.net) - Main developer * [Eric Bruneton and Fabrice Neyet](http://www-evasion.imag.fr/Membres/Eric.Bruneton/) - Publication and source code from *Precomputed Atmospheric Scattering (2008)* * [Qt](http://qt.io/) - Base framework * [GoogleTest](https://github.com/google/googletest/) - Used for unit testing