#pragma once #include "definition_global.h" #include "DefinitionNode.h" namespace paysages { namespace definition { class DEFINITIONSHARED_EXPORT GodRaysDefinition : public DefinitionNode { public: GodRaysDefinition(DefinitionNode *parent); inline FloatNode *propPenetration() const { return penetration; } inline FloatNode *propResistance() const { return resistance; } inline FloatNode *propBoost() const { return boost; } private: FloatNode *penetration; FloatNode *resistance; FloatNode *boost; }; } }