#pragma once #include "system_global.h" namespace paysages { namespace system { class SYSTEMSHARED_EXPORT RandomGenerator { public: typedef unsigned long Seed; class RandomGeneratorPrivate; public: RandomGenerator(Seed seed = 0); ~RandomGenerator(); inline Seed getSeed() const { return seed; } /** * Generate a 0.0-1.0 random double value. */ double genDouble(); private: Seed seed; RandomGeneratorPrivate *data; }; } }