#ifndef RAYCASTINGMANAGER_H #define RAYCASTINGMANAGER_H #include "software_global.h" namespace paysages { namespace software { typedef RayCastingResult (*FuncGeneralCastRay)(SoftwareRenderer *renderer, const Vector3 &start, const Vector3 &direction); class SOFTWARESHARED_EXPORT RayCastingManager { public: RayCastingManager(); }; } } #endif // RAYCASTINGMANAGER_H