#ifndef RAYCASTINGRESULT_H #define RAYCASTINGRESULT_H #include "software_global.h" #include "Color.h" #include "Vector3.h" namespace paysages { namespace software { class SOFTWARESHARED_EXPORT RayCastingResult { public: RayCastingResult(); bool hit; Color hit_color; Vector3 hit_location; }; } } #endif // RAYCASTINGRESULT_H