#ifndef _PAYSAGES_QT_DIALOGNOISE_H_ #define _PAYSAGES_QT_DIALOGNOISE_H_ #include #include #include "preview.h" #include "../lib_paysages/noise.h" class DialogNoise : public QDialog { Q_OBJECT public: explicit DialogNoise(QWidget* parent, NoiseGenerator* noise); ~DialogNoise(); static bool getNoise(QWidget* parent, NoiseGenerator* noise); public slots: virtual void accept(); void revert(); protected: virtual void closeEvent(QCloseEvent* e); private: void revertToCurrent(); private slots: void addLevel(); void removeLevel(); void levelChanged(int row); void heightChanged(int value); void scalingChanged(int value); private: NoiseGenerator* _base; NoiseGenerator* _current; int _current_level; NoiseLevel _current_level_params; Preview* previewLevel; Preview* previewTotal; QListWidget* levels; QSlider* slider_height; QSlider* slider_scaling; }; #endif