Technology Preview 2 : - Render tab previews should not rerender when changing render options. - Compute shadows only once for all textures at a same location. - Add antialiasing option (pay attention to memory usage). - Add an OSD ability on previews and use it for camera location and user landmarks. - Add a material editor dialog. - Add a zone editor dialog for localized textures. - Add a terrain modifier dialog with zones. - Add a noise filler (and maybe noise intervals ?). - Improve curve editor. - Water and terrain LOD moves with the camera, fix it like in the wanderer. - Implement a file header/versioning. Technology Preview 3 : - Restore render progress. - Add basic vegetation system (not sure). - Improve sky rendering (colors and light halo). - Add rendering steps in small previews (not sure). Release Candidate : - Polish all features and UI. - More translations.