#include "VegetationInstance.h" VegetationInstance::VegetationInstance(const VegetationModelDefinition &model, const Vector3 &base, double size, double angle): model(model), base(base), size(size), angle(angle) { } VegetationInstance VegetationInstance::displace(const Vector3 &location, const Vector3 &normal) const { return VegetationInstance(model, location, size, angle); }