#ifndef _PAYSAGES_TOOLS_H_ #define _PAYSAGES_TOOLS_H_ #include "pack.h" #include "shared/types.h" #ifdef __cplusplus extern "C" { #endif float toolsRandom(); float toolsBicubicInterpolate(float stencil[16], float x, float y); void toolsFloat2DMapCopy(float* src, float* dest, int src_xstart, int src_ystart, int dest_xstart, int dest_ystart, int xsize, int ysize, int src_xstep, int src_ystep, int dest_xstep, int dest_ystep); Vector3 toolsGetNormalFromTriangle(Vector3 center, Vector3 bottom, Vector3 right); float toolsGetDistance2D(float x1, float y1, float x2, float y2); void materialSave(PackStream* stream, SurfaceMaterial* material); void materialLoad(PackStream* stream, SurfaceMaterial* material); #ifdef __cplusplus } #endif #endif