#ifndef DEFINITION_GLOBAL_H #define DEFINITION_GLOBAL_H #include #if defined(DEFINITION_LIBRARY) # define DEFINITIONSHARED_EXPORT Q_DECL_EXPORT #else # define DEFINITIONSHARED_EXPORT Q_DECL_IMPORT #endif #include "basics_global.h" namespace paysages { namespace definition { class BaseDefinition; class Scenery; class CameraDefinition; class SurfaceMaterial; class Zone; class WaterDefinition; class Layers; class CloudsDefinition; class CloudLayerDefinition; class AtmosphereDefinition; class TexturesDefinition; class TextureLayerDefinition; class TerrainDefinition; class TerrainHeightMap; class TerrainHeightMapBrush; class TerrainHeightMapBrushElevation; class TerrainHeightMapBrushSmooth; class TerrainHeightMapBrushAddNoise; class TerrainHeightMapBrushReset; class TerrainHeightMapBrushFlatten; } } using namespace paysages::definition; #endif // DEFINITION_GLOBAL_H