#ifndef _PAYSAGES_CLOUDS_H_ #define _PAYSAGES_CLOUDS_H_ #include "shared/types.h" #include typedef struct { double ycenter; double ymin; double ymax; NoiseGenerator* noise; Color color; double scaling; double coverage; } CloudsDefinition; typedef struct { double precision; } CloudsQuality; typedef struct { int unused; } CloudsEnvironment; void cloudsInit(); void cloudsSave(FILE* f); void cloudsLoad(FILE* f); int cloudsGetLayerCount(); int cloudsAddLayer(); void cloudsDeleteLayer(int layer); CloudsDefinition cloudsCreateDefinition(); void cloudsDeleteDefinition(CloudsDefinition definition); void cloudsCopyDefinition(CloudsDefinition source, CloudsDefinition* destination); void cloudsSetDefinition(int layer, CloudsDefinition definition); CloudsDefinition cloudsGetDefinition(int layer); void cloudsSetQuality(CloudsQuality quality); CloudsQuality cloudsGetQuality(); Color cloudsGetColorCustom(Vector3 start, Vector3 end, CloudsDefinition* definition, CloudsQuality* quality, CloudsEnvironment* environment); Color cloudsGetColor(Vector3 start, Vector3 end); #endif