#include "formatmosphere.h" #include "tools.h" #include #include #include #include "../lib_paysages/atmosphere/public.h" #include "../lib_paysages/scenery.h" #include "../lib_paysages/renderer.h" static AtmosphereDefinition* _definition; /**************** Previews ****************/ class PreviewSkyEast:public BasePreview { public: PreviewSkyEast(QWidget* parent): BasePreview(parent) { _renderer = rendererCreate(); configScaling(0.5, 5.0, 0.5, 2.5); } protected: QColor getColor(double x, double y) { y -= 100.0 * scaling; if (y > 0.0) { return QColor(0, 0, 0); } else { Vector3 look; look.x = 1.0; look.y = -y; look.z = x; return colorToQColor(_renderer.atmosphere->getSkyColor(&_renderer, look)); } } void updateData() { AtmosphereRendererClass.bind(_renderer.atmosphere, _definition); } private: Renderer _renderer; }; class PreviewSkyWest:public BasePreview { public: PreviewSkyWest(QWidget* parent): BasePreview(parent) { _renderer = rendererCreate(); configScaling(0.5, 5.0, 0.5, 2.5); } protected: QColor getColor(double x, double y) { y -= 100.0 * scaling; if (y > 0.0) { return QColor(0, 0, 0); } else { Vector3 look; look.x = -1.0; look.y = -y; look.z = -x; return colorToQColor(_renderer.atmosphere->getSkyColor(&_renderer, look)); } } void updateData() { AtmosphereRendererClass.bind(_renderer.atmosphere, _definition); } private: Renderer _renderer; }; /**************** Form ****************/ FormAtmosphere::FormAtmosphere(QWidget *parent): BaseForm(parent) { BaseInput* input; _definition = (AtmosphereDefinition*)AtmosphereDefinitionClass.create(); previewWest = new PreviewSkyWest(this); addPreview(previewWest, QString(tr("West preview"))); previewEast = new PreviewSkyEast(this); addPreview(previewEast, QString(tr("East preview"))); addInputEnum(tr("Color model"), (int*)&_definition->model, QStringList(tr("Preetham/Shirley analytic model")) << tr("Bruneton/Neyret precomputed model")); addInputDouble(tr("Day time"), &_definition->daytime, 0.14, 0.86, 0.002, 0.1); addInputColor(tr("Sun color"), &_definition->sun_color); addInputDouble(tr("Sun radius"), &_definition->sun_radius, 0.0, 0.4, 0.004, 0.04); addInputDouble(tr("Sun halo radius"), &_definition->sun_halo_size, 0.0, 0.4, 0.004, 0.04); addInputCurve(tr("Sun halo profile"), _definition->sun_halo_profile, 0.0, 1.0, 0.0, 1.0, tr("Distance to center of the sun"), tr("Light influence (halo opacity)")); addInputDouble(tr("Influence of skydome on lighting"), &_definition->dome_lighting, 0.0, 2.0, 0.01, 0.1); addInputDouble(tr("Humidity"), &_definition->humidity, 0.0, 1.0, 0.01, 0.1); revertConfig(); } void FormAtmosphere::revertConfig() { sceneryGetAtmosphere(_definition); BaseForm::revertConfig(); } void FormAtmosphere::applyConfig() { scenerySetAtmosphere(_definition); BaseForm::applyConfig(); } void FormAtmosphere::configChangeEvent() { AtmosphereDefinitionClass.validate(_definition); BaseForm::configChangeEvent(); }