MainTerrainForm 0 0 1079 720 Form 20 Infinite base shape true <html><head/><body><p><span style=" font-style:italic;">This is the base shape for your landscape, infinitely generated from a random mathematical function. You can then customize this raw shape by sculpting it, and adding displacement textures.</span></p></body></html> false true Generate base noise false 1 0 500 80 Manual modifications true 0 0 Sculpt the terrain shape 0 0 { heightmap info } Global modifiers true <html><head/><body><p><span style=" font-style:italic;">These modifiers change the base shape and manual modifications altogether.</span></p></body></html> Qt::RichText QFormLayout::AllNonFixedFieldsGrow Scaling 400 16777215 Qt::Horizontal Height 400 16777215 Qt::Horizontal Rendering control true QFormLayout::AllNonFixedFieldsGrow Shadow smoothing 400 16777215 Qt::Horizontal Links to other modules true QFormLayout::AllNonFixedFieldsGrow Relative water height 400 16777215 Qt::Horizontal 0 0 500 16777215 Go to textures to add small height displacements (rocks...) { textures info } 1 0 200 0 Qt::Vertical Result preview true 0 0 200 200 200 200 Render preview :/buttons/logo/images/render.png:/buttons/logo/images/render.png Explore in 3D :/buttons/logo/images/explore.png:/buttons/logo/images/explore.png Qt::Vertical 20 40 Actions true Revert modifications :/buttons/logo/images/revert.png:/buttons/logo/images/revert.png Apply modifications :/buttons/logo/images/apply.png:/buttons/logo/images/apply.png BasePreview QWidget
basepreview.h
1
WidgetSliderDecimal QSlider
common/widgetsliderdecimal.h
WidgetTerrainBaseNoisePreview QWidget
terrain/widgetterrainbasenoisepreview.h
1