- Refactor fog in a new 'atmosphere' module. - In GUI, revertConfig should lock the previews while reverting. - All Save and Load methods should have same signature : void ...Save(FILE*, ...*) - All noises should use the same entropy pool (saved separately), and avoid reallocs. - Remove all global variables (render_quality, render_width...), it should all be set in Renderer. - Make multi-lights work, to restore lighting from skydome.