#include "Layers.h" Layers::Layers(BaseDefinition* parent, LayerConstructor layer_constructor): BaseDefinition(parent), layer_constructor(layer_constructor) { max_layer_count = 100; null_layer = layer_constructor(this); } Layers::~Layers() { clear(); delete null_layer; } void Layers::copy(BaseDefinition* destination_) const { Layers* destination = (Layers*)destination_; // don't call overridden method, it will copy again the children // FIXME ... but the definition name (and other future attributes) is not copied destination->clear(); destination->max_layer_count = max_layer_count; null_layer->copy(destination->null_layer); QListIterator it(layers); while (it.hasNext()) { int position = destination->addLayer(); BaseDefinition* new_layer = destination->getLayer(position); it.next()->copy(new_layer); } } Layers* Layers::newCopy() const { Layers* result = new Layers(NULL, layer_constructor); copy(result); return result; } void Layers::setMaxLayerCount(int max_layer_count) { this->max_layer_count = max_layer_count; // TODO Delete overlimit layers ? } int Layers::count() const { return layers.count(); } BaseDefinition* Layers::getLayer(int position) const { if (position >= 0 and position < layers.size()) { return layers[position]; } else { qWarning("Asked for a undefined layer %d on a total of %d", position, layers.size()); return null_layer; } } int Layers::findLayer(BaseDefinition* layer) const { int result = layers.indexOf(layer); if (result < 0) { qWarning("Layer %p not found, on a total of %d, returning %d", layer, layers.size(), result); } return result; } int Layers::addLayer(BaseDefinition* layer) { if (layers.size() < max_layer_count) { layers.append(layer); addChild(layer); return layers.size() - 1; } else { qWarning("Add layer ignored because limit of %d reached", max_layer_count); return -1; } } int Layers::addLayer() { return addLayer(layer_constructor(this)); } void Layers::removeLayer(int position) { if (position >= 0 and position < layers.size()) { BaseDefinition* removed = layers.takeAt(position); removeChild(removed); delete removed; } } void Layers::removeLayer(BaseDefinition* layer) { removeLayer(findLayer(layer)); } void Layers::moveLayer(int old_position, int new_position) { if (old_position >= 0 and old_position < layers.size() and new_position >= 0 and new_position < layers.size()) { layers.move(old_position, new_position); } } void Layers::moveLayer(BaseDefinition* layer, int new_position) { moveLayer(findLayer(layer), new_position); } void Layers::clear() { while (layers.size() > 0) { removeLayer(0); } }