#ifndef BASEDEFINITION_H #define BASEDEFINITION_H #include "definition_global.h" namespace paysages { namespace definition { /** * @brief Base class for all definition containers */ class DEFINITIONSHARED_EXPORT BaseDefinition { public: BaseDefinition(BaseDefinition* parent, const std::string &name); virtual ~BaseDefinition(); virtual void save(PackStream* stream) const; virtual void load(PackStream* stream); virtual void copy(BaseDefinition* destination) const; virtual void validate(); inline const std::string &getName() const {return name;} virtual void setName(const std::string &name); virtual Scenery* getScenery(); inline const BaseDefinition* getParent() const {return parent;} inline const BaseDefinition* getRoot() const {return root;} inline int getChildrenCount() const {return children.size();} /** * Return a string representation of the tree (mainly for debugging purposes). */ virtual std::string toString(int indent = 0) const; protected: void addChild(BaseDefinition* child); void removeChild(BaseDefinition* child); private: BaseDefinition* parent; BaseDefinition* root; std::string name; std::vector children; }; } } #endif // BASEDEFINITION_H