ifeq ($(strip $(BUILDMODE)),) exit 1 endif ifeq ($(strip $(PROJECT_PATH)),) exit 1 endif PATH_LIB_PAYSAGES = ${PROJECT_PATH}/rendering BUILDMODE = debug BUILDPATH = ${PROJECT_PATH}/build/${BUILDMODE} HEADERS = $(${PATH_LIB_PAYSAGES}/atmosphere/*.h ${PATH_LIB_PAYSAGES}/clouds/*.h ${PATH_LIB_PAYSAGES}/terrain/*.h ${PATH_LIB_PAYSAGES}/textures/*.h ${PATH_LIB_PAYSAGES}/water/*.h ${PATH_LIB_PAYSAGES}/tools/*.h ${PATH_LIB_PAYSAGES}/shared/*.h)