#include "RenderConfig.h" RenderConfig::RenderConfig(int width, int height, int antialias, int quality): width(width), height(height), antialias(antialias), quality(quality) { if (this->width <= 0) { this->width = 400; } if (this->height <= 0) { this->height = this->width * 4 / 3; } if (this->antialias < 1) { this->antialias = 1; } if (this->antialias > 4) { this->antialias = 4; } if (this->quality < 1) { this->quality = 1; } if (this->quality > 10) { this->quality = 10; } }