#ifndef EDITING_TEXTURES_PREVIEWLAYERLOOK_H #define EDITING_TEXTURES_PREVIEWLAYERLOOK_H #include "editing_global.h" #include "Base2dPreviewRenderer.h" class TexturesDefinition; class PreviewLayerLook : public Base2dPreviewRenderer { public: explicit PreviewLayerLook(): Base2dPreviewRenderer(),textures(0){} void setTextures(TexturesDefinition* textures); void setLayer(int layer); protected: virtual void bindEvent(BasePreview* preview); virtual void updateEvent(); virtual Color getColor2D(double x, double y, double scaling); private: TexturesDefinition* textures; int layer; }; #endif