#ifndef _PAYSAGES_TOOLS_H_ #define _PAYSAGES_TOOLS_H_ #include #include "shared/types.h" #ifdef __cplusplus extern "C" { #endif double toolsRandom(); double toolsBicubicInterpolate(double stencil[16], double x, double y); void toolsFloat2DMapCopy(double* src, double* dest, int src_xstart, int src_ystart, int dest_xstart, int dest_ystart, int xsize, int ysize, int src_xstep, int src_ystep, int dest_xstep, int dest_ystep); Vector3 toolsGetNormalFromTriangle(Vector3 center, Vector3 bottom, Vector3 right); double toolsGetDistance2D(double x1, double y1, double x2, double y2); void toolsSaveDouble(FILE* f, double* value); void toolsLoadDouble(FILE* f, double* value); void toolsSaveInt(FILE* f, int* value); void toolsLoadInt(FILE* f, int* value); void materialSave(FILE* f, SurfaceMaterial* material); void materialLoad(FILE* f, SurfaceMaterial* material); #ifdef __cplusplus } #endif #endif