#ifndef MODELER_GLOBAL_H #define MODELER_GLOBAL_H #include "definition_global.h" #include "software_global.h" #include "opengl_global.h" namespace paysages { namespace modeler { class MainModelerWindow; class OpenGLView; class BaseModelerTool; class AtmosphereModeler; class WaterModeler; class RenderPreviewProvider; class RenderProcess; class ModelerCameras; class FloatPropertyBind; class IntPropertyBind; } } using namespace paysages::modeler; #endif // MODELER_GLOBAL_H