#include "formmaterial.h" #include "../lib_paysages/lighting.h" /**************** Previews ****************/ class PreviewMaterialColor:public BasePreview { public: PreviewMaterialColor(QWidget* parent, SurfaceMaterial* material) : BasePreview(parent) { configScaling(0.05, 2.0, 0.05, 2.0); } protected: /*void updateData() { noiseCopy(_noise_original, _noise_preview); }*/ QColor getColor(double x, double y) { return QColor(0, 0, 0); } private: SurfaceMaterial* _material; }; /**************** Form ****************/ FormMaterial::FormMaterial(QWidget* parent, SurfaceMaterial* material) : BaseForm(parent) { _initial = material; _material = *_initial; addInputColor(tr("Base color"), &_material.base); addInputDouble(tr("Light reflection"), &_material.reflection, 0.0, 1.0, 0.01, 0.1); addInputDouble(tr("Light reflection shininess"), &_material.shininess, 0.0, 20.0, 0.1, 1.0); _preview_color = new PreviewMaterialColor(this, &_material); addPreview(_preview_color, tr("Lighting preview")); revertConfig(); } void FormMaterial::getMaterial(SurfaceMaterial* material) { *material = _material; } void FormMaterial::revertConfig() { _material = *_initial; BaseForm::revertConfig(); }