#include "LegacyLayer.h" LegacyLayer::LegacyLayer(BaseDefinition* parent, LayerType* type): BaseDefinition(parent), type(*type) { legacy = type->callback_create(); setName(getName()); } LegacyLayer::~LegacyLayer() { type.callback_delete(legacy); } void LegacyLayer::save(PackStream* pack) { BaseDefinition::save(pack); type.callback_save(pack, legacy); } void LegacyLayer::load(PackStream* pack) { BaseDefinition::load(pack); type.callback_load(pack, legacy); } void LegacyLayer::copy(BaseDefinition* destination) { BaseDefinition::copy(destination); type.callback_copy(legacy, ((LegacyLayer*)destination)->legacy); } void LegacyLayer::validate() { BaseDefinition::validate(); type.callback_validate(legacy); } void LegacyLayer::setName(QString name) { BaseDefinition::setName(name); qstrncpy(legacy_name, name.toUtf8().constData(), 99); }