FalsePaysages - RenderTruecenter-on-parentTrueTrueFalsemain_windowTrueFalse850650TrueTrueTrueFalseTrueFalsegtk-missing-imageTrueTrue0TrueFalseTrueFalseTrueTrue0Stop renderingTrueTrueTrueFalseTrueTrue51CloseTrueTrueTrueFalseTrueTrue2FalseFalse51FalsePaysagesTrueFalseTrueFalseTrueFalseFalse_FichierTrueTrueFalsegtk-newTrueFalseFalseFalseTrueTruegtk-openTrueFalseFalseTrueTruegtk-saveTrueFalseFalseFalseTrueTruegtk-save-asTrueFalseFalseTrueTrueTrueFalseFalsegtk-quitTrueFalseFalseTrueTrueTrueFalseFalseAid_eTrueTrueFalsegtk-aboutTrueFalseFalseFalseTrueTrueFalseTrue0TrueTrueTrueFalseTrueFalseTrueFalseHeight previewFalseFalse0TrueFalseGDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_STRUCTURE_MASK256256TrueFalsegtk-missing-imageFalseFalse1FalseFalse50TrueFalseEdit noiseTrueTrueTrueFalseFalseFalse50TrueTrue51FalseTrueFalseTerrainFalseTrueFalseTrueFalse5vertical5TrueFalseCoverage previewFalseFalse0TrueFalseGDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_STRUCTURE_MASK256256TrueFalsegtk-missing-imageFalseFalse1TrueFalseLook previewFalseFalse2TrueFalseGDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_STRUCTURE_MASK256256TrueFalsegtk-missing-imageFalseFalse3FalseFalse0TrueFalseEdit noise (waves)TrueTrueTrue5FalseFalseFalse0TrueFalse55542TrueFalseHeight0011TrueFalseTransparency0111TrueFalseReflection0211250TrueTrue121111250TrueTrue221011TrueFalseBase color0311100TrueTrueTruestartFalseChoose a main water colorrgb(0,0,0)1311250TrueTrue221211FalseFalse1TrueFalse510spreadApplyTrueTrueTrueFalseFalseTrue0CancelTrueTrueTrueFalseFalseTrue1FalseFalse2FalseFalse11TrueFalseWater1FalseTrueFalseTrueFalse5vertical5TrueFalseHorizon previewFalseTrue0TrueFalseGDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_STRUCTURE_MASK256256TrueFalsegtk-missing-imageFalseFalse1FalseTrue0TrueFalseverticalTrueFalse555True72TrueFalseDay time0011250TrueTrue221011TrueFalseSun color011125020TrueFalsegtk-missing-image1111TrueFalseSun radius0211250TrueTrue221211TrueFalseZenith color031125020TrueFalsegtk-missing-image1311TrueFalseHaze color041125020TrueFalsegtk-missing-image1411TrueFalseHaze height0511250TrueTrue221511TrueFalseHaze smoothing0611250TrueTrue221611FalseFalse0TrueFalse510spreadApplyTrueTrueTrueFalseFalseTrue0CancelTrueTrueTrueFalseFalseTrue1FalseFalse1FalseTrue12TrueFalseSky2FalseTrueFalseTrueFalse5vertical5TrueFalseLayersFalseFalse0TrueFalseTrueTrueclouds_layers_modelAltitude0Height1FalseTrue0TrueFalse5vertical5startAdd layerTrueTrueTrueFalseFalseFalse0Remove layerTrueTrueTrueFalseFalseFalse1FalseFalse1FalseFalse1TrueFalseLayer previewFalseFalse2TrueFalseGDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_STRUCTURE_MASK256256TrueFalsegtk-missing-imageFalseFalse3FalseFalse03TrueFalseClouds3False280TrueFalseTrueFalse42TrueTrue5555001255TrueFalseRender quality55TrueFalseRender width1255TrueFalseRender height2355TrueTrue5655•0True1212TrueTrue5555•0True1223TrueFalseRender mode3455TrueFalse510Two pass (recommended)TrueTrueFalseScenery is rendered using polygons then post-processed with texturing and lighting.False0TrueTrueFalseTrue0Ray walkingTrueTrueFalseA ray is cast from the camera to find intersection with the scenery.
This method is currently largely inaccurate and slower than two-pass rendering.False0TrueTruerander_mode_twopassFalseTrue11234FalseFalse0TrueFalse510spreadStart new renderTrueTrueTrueFalseFalseTrue0Show last renderTrueTrueTrueFalseFalseTrue1Save last renderTrueTrueTrueFalseFalseTrue2FalseFalse14FalseTrueFalseRender4FalseTrueTrue1