#ifndef PREVIEWRENDERER_H #define PREVIEWRENDERER_H #include "rendering_global.h" #include "Base2dPreviewRenderer.h" #include "renderer.h" class BasePreview; class PreviewRenderer : public Base2dPreviewRenderer { public: PreviewRenderer(); virtual ~PreviewRenderer(); virtual void bindEvent(BasePreview* preview); virtual void updateEvent(); virtual Color getColor2D(double x, double y, double scaling) const override; }; #endif // PREVIEWRENDERER_H