#ifndef EDITING_TEXTURES_PREVIEWCUMUL_H #define EDITING_TEXTURES_PREVIEWCUMUL_H #include "common/previewrenderer.h" class BasePreview; class TexturesDefinition; class PreviewCumul : public PreviewRenderer { public: explicit PreviewCumul(): PreviewRenderer(),textures(0){} void setTextures(TexturesDefinition* textures); void setLayer(int layer); protected: virtual void bindEvent(BasePreview* preview); virtual void updateEvent(); virtual Color getColor2D(double x, double y, double scaling); private: TexturesDefinition* textures; int layer; }; #endif