#include "formterraincanvas.h" /**************** Form ****************/ FormTerrainCanvas::FormTerrainCanvas(QWidget *parent, Layers* layers): BaseFormLayer(parent, layers) { _definition = terrainCanvasCreate(); // TODO Area addInputDouble(tr("Apply at height"), &_definition->offset_z, -20.0, 20.0, 0.1, 1.0); // TODO Height map addInputDouble(tr("Canvas height"), &_definition->height_factor, 0.0, 20.0, 0.1, 1.0); addInputNoise(tr("Detail noise"), _definition->detail_noise); addInputDouble(tr("Detail noise height"), &_definition->detail_height_factor, 0.0, 20.0, 0.1, 1.0); addInputDouble(tr("Detail noise scaling"), &_definition->detail_scaling, 0.0, 20.0, 0.1, 1.0); // TODO Mask mode // TODO Mask smoothing revertConfig(); } FormTerrainCanvas::~FormTerrainCanvas() { terrainCanvasDelete(_definition); } void FormTerrainCanvas::layerGetCopy(void* layer_definition) { terrainCanvasCopy((TerrainCanvas*)layer_definition, _definition); } void FormTerrainCanvas::layerApply(void* layer_definition) { terrainCanvasCopy(_definition, (TerrainCanvas*)layer_definition); }