#ifndef _PAYSAGES_TERRAIN_PRIVATE_H_ #define _PAYSAGES_TERRAIN_PRIVATE_H_ #include "public.h" #define TERRAIN_HEIGHTMAP_DETAIL 0.1 typedef struct { int xstart; int ystart; int xsize; int ysize; void* data; } TerrainHeightMapData; typedef struct { int fixed_count; TerrainHeightMapData* fixed_data; int floating_count; TerrainHeightMapData* floating_data; } TerrainHeightMap; #endif