#include "formatmosphere.h" #include "tools.h" #include #include #include #include "AtmosphereColorPreviewRenderer.h" #include "DesktopScenery.h" #include "BasePreview.h" #include "AtmosphereDefinition.h" static AtmosphereDefinition* _definition; /**************** Form ****************/ FormAtmosphere::FormAtmosphere(QWidget *parent): BaseForm(parent) { addAutoPreset(tr("Clear day")); addAutoPreset(tr("Clear sunset")); addAutoPreset(tr("Hazy morning")); addAutoPreset(tr("Foggy")); addAutoPreset(tr("Stormy")); _definition = new AtmosphereDefinition(NULL); previewWest = new BasePreview(this); previewWestRenderer = new AtmosphereColorPreviewRenderer(_definition, M_PI / 2.0); addPreview(previewWest, QString(tr("West preview"))); previewWest->setRenderer(previewWestRenderer); previewEast = new BasePreview(this); previewEastRenderer = new AtmosphereColorPreviewRenderer(_definition, -M_PI / 2.0); addPreview(previewEast, QString(tr("East preview"))); previewEast->setRenderer(previewEastRenderer); //addInputEnum(tr("Color model"), (int*)&_definition->model, QStringList(tr("Simplified model (with weather)")) << tr("Complex model")); addInputInt(tr("Day time (hour)"), &_definition->hour, 0, 23, 1, 10); addInputInt(tr("Day time (minute)"), &_definition->minute, 0, 59, 1, 10); //addInputColor(tr("Sun color"), &_definition->sun_color); addInputDouble(tr("Sun radius"), &_definition->sun_radius, 0.0, 5.0, 0.05, 0.5); //addInputDouble(tr("Influence of skydome on lighting"), &_definition->dome_lighting, 0.0, 2.0, 0.01, 0.1); addInputDouble(tr("Humidity"), &_definition->humidity, 0.0, 1.0, 0.01, 0.1); addInputDouble(tr("Moon radius"), &_definition->moon_radius, 0.5, 3.0, 0.03, 0.3); addInputDouble(tr("Moon location (horizontal)"), &_definition->moon_phi, 0.0, M_PI * 2.0, 0.05, 0.5); addInputDouble(tr("Moon location (vertical)"), &_definition->moon_theta, -0.1, M_PI * 0.5, 0.02, 0.2); revertConfig(); } FormAtmosphere::~FormAtmosphere() { delete previewWest; delete previewWestRenderer; delete previewEast; delete previewEastRenderer; } void FormAtmosphere::revertConfig() { DesktopScenery::getCurrent()->getAtmosphere(_definition); BaseForm::revertConfig(); } void FormAtmosphere::applyConfig() { DesktopScenery::getCurrent()->setAtmosphere(_definition); BaseForm::applyConfig(); } void FormAtmosphere::configChangeEvent() { _definition->validate(); BaseForm::configChangeEvent(); } void FormAtmosphere::autoPresetSelected(int preset) { _definition->applyPreset((AtmosphereDefinition::AtmospherePreset)preset); BaseForm::autoPresetSelected(preset); }