DialogMaterialEditor Qt::ApplicationModal 0 0 1139 627 Paysages 3D - Material editor true 20 Material diffusion true true This controls the way the surface diffuses its inner color in all directions, when a light source reaches it QFormLayout::AllNonFixedFieldsGrow Base color 80 30 Qt::Horizontal 600 40 Colorfulness (saturation) Qt::Horizontal Diffuse factor (lightness) Qt::Horizontal Hardness to light Qt::Horizontal Qt::Vertical 20 40 Light reflection true true Amount and direction of light that is directly reflected from an incoming source (useful for shiny things) Reflection factor Specularity Qt::Horizontal Qt::Horizontal Qt::Vertical 20 40 Ambient lighting true true Influence of the environment on the material color Receive shadows Qt::Horizontal Qt::Vertical 20 40 Qt::Vertical Lighted preview true 0 0 200 200 200 200 Qt::Vertical 20 40 Actions true Cancel :/buttons/logo/images/cancel.png:/buttons/logo/images/cancel.png Revert :/buttons/logo/images/revert.png:/buttons/logo/images/revert.png Ok :/buttons/logo/images/apply.png:/buttons/logo/images/apply.png BasePreview QWidget
BasePreview.h
1
WidgetSliderDecimal QSlider
common/widgetsliderdecimal.h
SmallPreviewColor QWidget
lighting/SmallPreviewColor.h
1
SmallPreviewHues QWidget
lighting/SmallPreviewHues.h
1