paysages3d/src/basics/Disk.h

40 lines
850 B
C++

#pragma once
#include "basics_global.h"
#include "InfinitePlane.h"
namespace paysages {
namespace basics {
/**
* Geometric plane disk.
*/
class BASICSSHARED_EXPORT Disk : public InfinitePlane {
public:
Disk() = default;
Disk(const Vector3 &point, const Vector3 &normal, double radius);
inline double getRadius() const {
return radius;
}
/**
* Check the intersection between the disk and an infinite ray.
*
* Returns the number of intersections (0, 1), and fill the intersection point.
*
* Returns -1 if the ray shares a segment with the disk.
*/
int checkRayIntersection(const InfiniteRay &ray, Vector3 *intersection) const;
void save(PackStream *stream) const override;
void load(PackStream *stream) override;
private:
double radius;
double radius2;
};
}
}