paysages3d/src/definition/CloudsDefinition.cpp

22 lines
658 B
C++

#include "CloudsDefinition.h"
#include "CloudLayerDefinition.h"
static DefinitionNode *_layerConstructor(Layers *parent, const string &name) {
return new CloudLayerDefinition(parent, name);
}
CloudsDefinition::CloudsDefinition(DefinitionNode *parent) : Layers(parent, "clouds", _layerConstructor) {
}
void CloudsDefinition::applyPreset(CloudsPreset preset, RandomGenerator &random) {
clear();
if (preset == CLOUDS_PRESET_PARTLY_CLOUDY) {
CloudLayerDefinition layer(NULL, "Strato-cumulus");
layer.type = CloudLayerDefinition::STRATOCUMULUS;
layer.noise_state.randomizeOffsets(random);
addLayer(layer);
}
}