paysages3d/src/definition/GodRaysDefinition.cpp

10 lines
332 B
C++

#include "GodRaysDefinition.h"
#include "FloatNode.h"
GodRaysDefinition::GodRaysDefinition(DefinitionNode *parent) : DefinitionNode(parent, "godrays", "godrays") {
penetration = new FloatNode(this, "penetration", 0.01);
resistance = new FloatNode(this, "resistance", 0.3);
boost = new FloatNode(this, "boost", 3.0);
}