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shaders
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Removed sun inflating near horizon
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2016-01-18 19:45:02 +01:00 |
opengl.pro
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Added vegetation impostors to OpenGL renderer
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2015-11-25 23:15:58 +01:00 |
opengl_global.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
OpenGLFunctions.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
OpenGLPart.cpp
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Fixed DefinitionWatcher receiving changes after destruction
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2016-01-21 23:02:22 +01:00 |
OpenGLPart.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
OpenGLRenderer.cpp
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Code format
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2016-07-23 22:58:32 +02:00 |
OpenGLRenderer.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
OpenGLShaderProgram.cpp
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Code format
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2016-07-23 22:58:32 +02:00 |
OpenGLShaderProgram.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
OpenGLSharedState.cpp
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Refactored OpenGLVariable with pimpl and smart pointers
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2015-12-23 23:40:19 +01:00 |
OpenGLSharedState.h
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Code format
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2016-07-23 22:58:32 +02:00 |
OpenGLSkybox.cpp
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Code format
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2016-07-23 22:58:32 +02:00 |
OpenGLSkybox.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
OpenGLTerrain.cpp
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Code format
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2016-07-23 22:58:32 +02:00 |
OpenGLTerrain.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
OpenGLTerrainChunk.cpp
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Code format
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2016-07-23 22:58:32 +02:00 |
OpenGLTerrainChunk.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
OpenGLVariable.cpp
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Code format
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2016-07-23 22:58:32 +02:00 |
OpenGLVariable.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
OpenGLVegetation.cpp
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Code format
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2016-07-23 22:58:32 +02:00 |
OpenGLVegetation.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
OpenGLVegetationImpostor.cpp
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Code format
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2016-07-23 22:58:32 +02:00 |
OpenGLVegetationImpostor.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
OpenGLVegetationInstance.cpp
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Made the vegetation impostors face the camera
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2015-11-29 19:18:36 +01:00 |
OpenGLVegetationInstance.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
OpenGLVegetationLayer.cpp
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Code format
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2016-07-23 22:58:32 +02:00 |
OpenGLVegetationLayer.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
OpenGLVertexArray.cpp
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Code format
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2016-07-23 22:58:32 +02:00 |
OpenGLVertexArray.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
OpenGLWater.cpp
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Code format
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2016-07-23 22:58:32 +02:00 |
OpenGLWater.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |