[Beta] Landscape generator, modeler and renderer software
Find a file
2014-02-18 23:12:57 +01:00
data Made bruneton source code dump intermediary textures 2013-12-25 18:01:44 +01:00
debian Fix for debian package dependencies (=> qt4) 2013-06-21 12:51:40 +02:00
dist Added fallback qt5 libs in 'make package' result 2013-10-23 22:57:09 +02:00
opencl paysages : Added structure for opencl usage. 2012-12-01 16:39:47 +00:00
src Fixed camera reverting in 3d explorer not reverting fov slider 2014-01-04 11:43:40 +01:00
.gitignore Added README.md file 2014-02-09 17:05:01 +01:00
ChangeLog paysages : Textures refactoring (WIP). 2013-03-31 20:27:21 +00:00
Doxyfile Add doxygen config for code documentation 2013-07-03 12:08:03 +02:00
LICENSE Initial commit 2014-02-09 07:29:50 -08:00
Makefile Made bruneton source code dump intermediary textures 2013-12-25 18:01:44 +01:00
README.md Update readme with travis status 2014-02-18 23:12:57 +01:00
TODO Fixed the terrain walker hitting displacement immediately at high quality 2013-12-31 16:55:10 +01:00

Paysages 3D

Build Status

About

Paysages 3D is a work-in-progress landscape generator, modeler and renderer software.

It is written in C++ 11, using Qt 5.2 as only dependency.

Build/Run

At the moment, the build system is only well tested using the latest QtSDK installation, and QtCreator. Later work will remove this dependency.

Simply open the src/paysages.pro file in QtCreator, and make a shadow build.

You can then run the compiled program from the top project directory (the one that contains src and data).

Licensing

The source code is subject to the terms of the Mozilla Public License, v. 2.0. Read the full terms in the LICENSE file.

Credits