paysages3d/src
Michaël Lemaire 09697e0d5e Optimized texture rendering
Compute shadows only once and don't iterate on fully covered
layers (this was supposed to be already done but was flawed)
2016-01-22 01:09:34 +01:00
..
basics Added basic moon texture 2016-01-16 17:02:39 +01:00
definition Moon's fractal noise is not saved in scenery 2016-01-22 00:40:42 +01:00
experiments/bruneton Format 2015-11-18 17:22:33 +01:00
interface Fixed DefinitionWatcher receiving changes after destruction 2016-01-21 23:02:22 +01:00
render Optimized texture rendering 2016-01-22 01:09:34 +01:00
system Fixed emphasis in docstrings 2016-01-06 19:55:49 +01:00
tests Fixed DefinitionWatcher receiving changes after destruction 2016-01-21 23:02:22 +01:00
.clang-format Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
common.pri Switched to C++-14 2015-11-20 01:04:21 +01:00
paysages.pro Removed unused preview renderers 2015-08-12 22:53:54 +02:00