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AtmosphereDefinition.cpp
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Refactored AtmosphereDefinition
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2013-11-16 00:27:40 +01:00 |
AtmosphereDefinition.h
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Refactored AtmosphereDefinition
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2013-11-16 00:27:40 +01:00 |
BaseDefinition.cpp
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Refactored RenderingScenery and STL containers usage
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2013-12-10 22:32:58 +01:00 |
BaseDefinition.h
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Refactored RenderingScenery and STL containers usage
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2013-12-10 22:32:58 +01:00 |
CameraDefinition.cpp
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Refactored Matrix4 and CameraDefinition
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2013-11-14 18:47:03 +01:00 |
CameraDefinition.h
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Refactored Matrix4 and CameraDefinition
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2013-11-14 18:47:03 +01:00 |
CloudLayerDefinition.cpp
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WIP on new clouds renderer
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2013-12-04 22:52:18 +01:00 |
CloudLayerDefinition.h
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WIP on new clouds renderer
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2013-12-04 22:52:18 +01:00 |
CloudsDefinition.cpp
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WIP on new clouds renderer
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2013-12-04 22:52:18 +01:00 |
CloudsDefinition.h
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Refactored CloudsDefinition
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2013-11-15 23:26:44 +01:00 |
definition.pro
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TerrainDefinition and Scenery refactoring
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2013-11-17 22:36:18 +01:00 |
definition_global.h
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TerrainDefinition and Scenery refactoring
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2013-11-17 22:36:18 +01:00 |
Layers.cpp
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Refactored RenderingScenery and STL containers usage
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2013-12-10 22:32:58 +01:00 |
Layers.h
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Refactored RenderingScenery and STL containers usage
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2013-12-10 22:32:58 +01:00 |
Scenery.cpp
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Refactored RenderingScenery and STL containers usage
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2013-12-10 22:32:58 +01:00 |
Scenery.h
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Refactored RenderingScenery and STL containers usage
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2013-12-10 22:32:58 +01:00 |
SurfaceMaterial.cpp
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Refactoring color
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2013-11-13 20:07:35 +01:00 |
SurfaceMaterial.h
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Refactoring color
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2013-11-13 20:07:35 +01:00 |
TerrainDefinition.cpp
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TerrainDefinition and Scenery refactoring
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2013-11-17 22:36:18 +01:00 |
TerrainDefinition.h
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TerrainDefinition and Scenery refactoring
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2013-11-17 22:36:18 +01:00 |
TerrainHeightMap.cpp
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Refactored RenderingScenery and STL containers usage
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2013-12-10 22:32:58 +01:00 |
TerrainHeightMap.h
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TerrainDefinition and Scenery refactoring
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2013-11-17 22:36:18 +01:00 |
TerrainHeightMapBrush.cpp
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TerrainDefinition and Scenery refactoring
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2013-11-17 22:36:18 +01:00 |
TerrainHeightMapBrush.h
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TerrainDefinition and Scenery refactoring
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2013-11-17 22:36:18 +01:00 |
TextureLayerDefinition.cpp
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Fixed layer names not being saved/loaded or copied
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2013-11-17 22:47:27 +01:00 |
TextureLayerDefinition.h
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Refactored TexturesDefinition, getting rid of legacy layers
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2013-11-16 19:12:42 +01:00 |
TexturesDefinition.cpp
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Refactored TexturesDefinition, getting rid of legacy layers
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2013-11-16 19:12:42 +01:00 |
TexturesDefinition.h
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Refactored TexturesDefinition, getting rid of legacy layers
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2013-11-16 19:12:42 +01:00 |
WaterDefinition.cpp
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Removed Scenery C-API and fixed some problems
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2013-11-13 23:03:02 +01:00 |
WaterDefinition.h
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TerrainDefinition and Scenery refactoring
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2013-11-17 22:36:18 +01:00 |
Zone.cpp
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Refactored RenderingScenery and STL containers usage
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2013-12-10 22:32:58 +01:00 |
Zone.h
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Refactored TexturesDefinition, getting rid of legacy layers
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2013-11-16 19:12:42 +01:00 |