Michaël Lemaire
b85bfb8bf9
git-svn-id: https://subversion.assembla.com/svn/thunderk/paysages@338 b1fd45b6-86a6-48da-8261-f70d1f35bdcc
131 lines
2.7 KiB
C++
131 lines
2.7 KiB
C++
#ifndef _PAYSAGES_QT_BASEPREVIEW_H_
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#define _PAYSAGES_QT_BASEPREVIEW_H_
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#include <QMutex>
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#include <QImage>
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#include <QWidget>
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#include <QThread>
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#include <QVector>
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#include <QList>
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class BasePreview : public QWidget {
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Q_OBJECT
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public:
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BasePreview(QWidget* parent);
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~BasePreview();
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static void initDrawers();
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static void stopDrawers();
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static void reviveAll();
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void redraw();
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QImage startChunkTransaction(int x, int y, int w, int h, int* revision);
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void commitChunkTransaction(QImage* chunk, int x, int y, int w, int h, int revision);
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QColor getPixelColor(int x, int y);
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protected:
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virtual void updateData();
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virtual QColor getColor(double x, double y);
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void configScaling(double min, double max, double step, double init, bool logarithmic = true);
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void configScrolling(double xmin, double xmax, double xinit, double ymin, double ymax, double yinit);
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double xoffset;
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double yoffset;
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double scaling;
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private:
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void updateScaling();
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void updateChunks();
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void invalidatePixbuf(int value);
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void showEvent(QShowEvent* event);
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void resizeEvent(QResizeEvent* event);
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void paintEvent(QPaintEvent* event);
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void mousePressEvent(QMouseEvent* event);
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void mouseMoveEvent(QMouseEvent* event);
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void wheelEvent(QWheelEvent* event);
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QMutex* lock_drawing;
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QImage* pixbuf;
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int _width;
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int _height;
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int _revision;
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int mousex;
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int mousey;
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double scalingbase;
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bool alive;
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double conf_scroll_xmin;
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double conf_scroll_xmax;
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double conf_scroll_xinit;
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double conf_scroll_ymin;
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double conf_scroll_ymax;
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double conf_scroll_yinit;
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double conf_scale_min;
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double conf_scale_max;
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double conf_scale_init;
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double conf_scale_step;
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bool conf_scroll_logarithmic;
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signals:
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void contentChange();
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void redrawRequested();
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private slots:
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void handleRedraw();
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};
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/*** Private section ***/
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class PreviewChunk;
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class PreviewDrawingThread : public QThread {
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public:
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PreviewDrawingThread();
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void askStop();
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static inline void usleep(int us) {
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QThread::usleep(us);
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}
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protected:
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void run();
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private:
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bool _running;
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};
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class PreviewDrawingManager {
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public:
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PreviewDrawingManager();
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void startThreads();
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void stopThreads();
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void addChunk(PreviewChunk* chunk);
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void removeChunks(BasePreview* preview);
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void updateChunks(BasePreview* preview);
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void updateAllChunks();
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void performOneThreadJob();
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int chunkCount();
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private:
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int _thread_count;
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QVector<PreviewDrawingThread*> _threads;
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QVector<PreviewChunk*> _chunks;
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QList<PreviewChunk*> _updateQueue;
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QMutex _lock;
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};
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#endif
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