paysages3d/src/render/software/FluidMediumInterface.h

24 lines
543 B
C++

#ifndef FLUIDMEDIUMINTERFACE_H
#define FLUIDMEDIUMINTERFACE_H
#include "software_global.h"
namespace paysages {
namespace software {
/**
* Interface to a fluid medium compatible class.
*/
class SOFTWARESHARED_EXPORT FluidMediumInterface {
public:
/**
* Return true if the object may change the fluid medium on the given segment.
* When returning true, the object may alter 'segment' to limit its influence.
*/
virtual bool checkInfluence(SpaceSegment &segment) const = 0;
};
}
}
#endif // FLUIDMEDIUMINTERFACE_H