.. |
shared
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paysages : Revert to doubles instead of floats + Fixed maximum memory size for render area.
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2012-06-17 09:40:40 +00:00 |
array.c
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paysages: Threaded previews (WIP).
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2012-04-29 15:14:37 +00:00 |
array.h
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paysages: Save and load methods have been uniformized + end of the functions.h.
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2012-01-29 17:39:56 +00:00 |
atmosphere.c
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paysages : Factorized layer management + started terrain canvas layers (WIP).
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2012-07-10 14:28:47 +00:00 |
atmosphere.h
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paysages : Factorized layer management + started terrain canvas layers (WIP).
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2012-07-10 14:28:47 +00:00 |
auto.c
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paysages : Added layer naming (WIP).
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2012-07-05 17:05:03 +00:00 |
auto.h
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paysages : Revert to doubles instead of floats + Fixed maximum memory size for render area.
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2012-06-17 09:40:40 +00:00 |
camera.c
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paysages : Factorized layer management + started terrain canvas layers (WIP).
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2012-07-10 14:28:47 +00:00 |
camera.h
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paysages : Factorized layer management + started terrain canvas layers (WIP).
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2012-07-10 14:28:47 +00:00 |
clouds.c
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paysages : Added layer naming.
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2012-07-05 17:55:25 +00:00 |
clouds.h
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paysages : Added layer naming (WIP).
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2012-07-05 17:05:03 +00:00 |
color.c
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paysages : Terrain canvas - Added loading heightmap from picture file (currently hidden feature).
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2012-07-19 15:04:27 +00:00 |
color.h
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paysages : Terrain canvas - Added loading heightmap from picture file (currently hidden feature).
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2012-07-19 15:04:27 +00:00 |
curve.c
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paysages : Texture ranges replaced with curves.
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2012-07-02 15:35:10 +00:00 |
curve.h
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paysages : Texture ranges replaced with curves.
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2012-07-02 15:35:10 +00:00 |
euclid.c
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paysages : Preetham approximation for sky (WIP) - New indirect lighting by skydome.
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2012-06-24 16:04:01 +00:00 |
euclid.h
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paysages : Preetham approximation for sky (WIP) - New indirect lighting by skydome.
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2012-06-24 16:04:01 +00:00 |
geoarea.c
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paysages : Small refactorings.
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2012-08-08 13:30:40 +00:00 |
geoarea.h
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paysages : Small refactorings.
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2012-08-08 13:30:40 +00:00 |
heightmap.c
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paysages : Small refactorings.
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2012-08-08 13:30:40 +00:00 |
heightmap.h
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paysages : Small refactorings.
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2012-08-08 13:30:40 +00:00 |
layers.c
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paysages : Terrain canvas - Height map painting (WIP).
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2012-07-13 21:24:19 +00:00 |
layers.h
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paysages : Terrain canvas (WIP).
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2012-07-10 20:00:44 +00:00 |
lighting.c
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paysages : Preetham approximation for sky (WIP) - New indirect lighting by skydome.
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2012-06-24 16:04:01 +00:00 |
lighting.h
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paysages : Preetham approximation for sky (WIP) - New indirect lighting by skydome.
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2012-06-24 16:04:01 +00:00 |
main.c
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paysages : Terrain canvas - Added loading heightmap from picture file (currently hidden feature).
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2012-07-19 15:04:27 +00:00 |
main.h
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paysages: Added file 'app' and 'version' headers.
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2012-04-28 13:36:37 +00:00 |
Makefile
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paysages: Changed clouds layer definition from min-max to min-thickness + small improvements.
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2012-07-01 13:27:57 +00:00 |
modifiers.c
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paysages : Revert to doubles instead of floats + Fixed maximum memory size for render area.
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2012-06-17 09:40:40 +00:00 |
modifiers.h
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paysages : Revert to doubles instead of floats + Fixed maximum memory size for render area.
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2012-06-17 09:40:40 +00:00 |
noise.c
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paysages: Changed clouds layer definition from min-max to min-thickness + small improvements.
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2012-07-01 13:27:57 +00:00 |
noise.h
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paysages: Changed clouds layer definition from min-max to min-thickness + small improvements.
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2012-07-01 13:27:57 +00:00 |
pack.c
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paysages : Added layer naming.
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2012-07-05 17:55:25 +00:00 |
pack.h
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paysages : Added layer naming (WIP).
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2012-07-05 17:05:03 +00:00 |
preetham.c
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paysages : Preetham approximation for sky (WIP) - Reorganize modules.
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2012-06-24 12:33:59 +00:00 |
preetham.h
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paysages : Preetham approximation for sky (WIP) - Reorganize modules.
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2012-06-24 12:33:59 +00:00 |
rayleigh.c
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paysages : Fixed previews possible segfaults by not changing data while chunks are processing them.
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2012-07-23 16:56:24 +00:00 |
rayleigh.h
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paysages : Preetham approximation for sky (WIP) - Reorganize modules.
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2012-06-24 12:33:59 +00:00 |
render.c
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paysages : Terrain canvas - Added loading heightmap from picture file (currently hidden feature).
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2012-07-19 15:04:27 +00:00 |
render.h
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paysages : Revert to doubles instead of floats + Fixed maximum memory size for render area.
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2012-06-17 09:40:40 +00:00 |
renderer.c
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paysages : Preetham approximation for sky (WIP) - New indirect lighting by skydome.
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2012-06-24 16:04:01 +00:00 |
renderer.h
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paysages : Preetham approximation for sky (WIP) - New indirect lighting by skydome.
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2012-06-24 16:04:01 +00:00 |
scenery.c
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paysages : Factorized layer management + started terrain canvas layers (WIP).
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2012-07-10 14:28:47 +00:00 |
scenery.h
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paysages : Added GUI state saving/loading.
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2012-06-27 10:30:00 +00:00 |
sky.c
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paysages : Factorized layer management + started terrain canvas layers (WIP).
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2012-07-10 14:28:47 +00:00 |
sky.h
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paysages : Factorized layer management + started terrain canvas layers (WIP).
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2012-07-10 14:28:47 +00:00 |
system.c
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paysages : Fixed previews possible segfaults by not changing data while chunks are processing them.
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2012-07-23 16:56:24 +00:00 |
system.h
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paysages : Terrain canvas - Added loading heightmap from picture file (currently hidden feature).
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2012-07-19 15:04:27 +00:00 |
terrain.c
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paysages : Small changes.
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2012-07-23 21:14:26 +00:00 |
terrain.h
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paysages: Apply canvas height limits to terrain
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2012-07-23 16:21:33 +00:00 |
terraincanvas.c
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paysages : Small refactorings.
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2012-08-08 13:30:40 +00:00 |
terraincanvas.h
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paysages : Small refactorings.
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2012-08-08 13:30:40 +00:00 |
textures.c
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paysages : Terrain canvas (WIP).
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2012-07-10 19:39:12 +00:00 |
textures.h
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paysages : Added layer naming (WIP).
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2012-07-05 17:05:03 +00:00 |
tools.c
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paysages : Revert to doubles instead of floats + Fixed maximum memory size for render area.
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2012-06-17 09:40:40 +00:00 |
tools.h
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paysages : Small refactorings.
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2012-08-08 13:30:40 +00:00 |
vegetation.c
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paysages : Factorized layer management + started terrain canvas layers (WIP).
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2012-07-10 14:28:47 +00:00 |
vegetation.h
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paysages : Factorized layer management + started terrain canvas layers (WIP).
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2012-07-10 14:28:47 +00:00 |
water.c
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paysages : Factorized layer management + started terrain canvas layers (WIP).
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2012-07-10 14:28:47 +00:00 |
water.h
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paysages : Factorized layer management + started terrain canvas layers (WIP).
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2012-07-10 14:28:47 +00:00 |
zone.c
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paysages : Texture ranges replaced with curves.
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2012-07-02 15:35:10 +00:00 |
zone.h
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paysages : Texture ranges replaced with curves.
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2012-07-02 15:35:10 +00:00 |