paysages3d/src/render/software/CanvasPortion.cpp

118 lines
2.1 KiB
C++

#include "CanvasPortion.h"
#include <cassert>
#include "CanvasPixel.h"
#include "CanvasPreview.h"
#define CHECK_COORDINATES() assert(x >= 0); \
assert(x < width); \
assert(y >= 0); \
assert(y < height); \
assert(pixels != NULL)
CanvasPortion::CanvasPortion(CanvasPreview* preview):
preview(preview)
{
width = 1;
height = 1;
xoffset = 0;
yoffset = 0;
pixels = NULL;
}
CanvasPortion::~CanvasPortion()
{
if (pixels)
{
delete[] pixels;
}
}
int CanvasPortion::getFragmentCount(int x, int y) const
{
CHECK_COORDINATES();
return pixels[y * width + x].getFragmentCount();
}
const CanvasFragment *CanvasPortion::getFrontFragment(int x, int y) const
{
CHECK_COORDINATES();
return pixels[y * width + x].getFrontFragment();
}
void CanvasPortion::clear()
{
int n = width * height;
for (int i = 0; i < n; i++)
{
pixels[i].reset();
}
}
void CanvasPortion::setSize(int width, int height, int xoffset, int yoffset)
{
this->width = width;
this->height = height;
this->xoffset = xoffset;
this->yoffset = yoffset;
}
void CanvasPortion::preparePixels()
{
if (pixels)
{
delete[] pixels;
}
pixels = new CanvasPixel[width * height];
clear();
}
void CanvasPortion::discardPixels()
{
if (pixels)
{
delete[] pixels;
pixels = NULL;
}
}
void CanvasPortion::pushFragment(int x, int y, const CanvasFragment &fragment)
{
CHECK_COORDINATES();
CanvasPixel &pixel = pixels[y * width + x];
Color old_color = pixel.getComposite();
pixel.pushFragment(fragment);
if (preview)
{
preview->pushPixel(xoffset + x, yoffset + y, old_color, pixel.getComposite());
}
}
const CanvasPixel &CanvasPortion::at(int x, int y)
{
CHECK_COORDINATES();
return pixels[y * width + x];
}
void CanvasPortion::setColor(int x, int y, const Color &color)
{
CHECK_COORDINATES();
CanvasPixel &pixel = pixels[y * width + x];
Color old_color = pixel.getComposite();
pixel.setComposite(color);
if (preview)
{
preview->pushPixel(xoffset + x, yoffset + y, old_color, pixel.getComposite());
}
}