paysages3d/src/render/software/FluidMediumInterface.h

26 lines
549 B
C++

#ifndef FLUIDMEDIUMINTERFACE_H
#define FLUIDMEDIUMINTERFACE_H
#include "software_global.h"
namespace paysages {
namespace software {
/*!
* \brief Interface to a fluid medium compatible class.
*/
class SOFTWARESHARED_EXPORT FluidMediumInterface
{
public:
/*!
* Return true if the object may change the fluid medium on the given segment.
* When returning true, the object may alter 'segment' to limit its influence.
*/
virtual bool checkInfluence(SpaceSegment& segment) const = 0;
};
}
}
#endif // FLUIDMEDIUMINTERFACE_H