Michaël Lemaire
16383a2465
git-svn-id: https://subversion.assembla.com/svn/thunderk/paysages@256 b1fd45b6-86a6-48da-8261-f70d1f35bdcc
6 lines
363 B
Text
6 lines
363 B
Text
- All noises should use the same entropy pool (saved separately), and avoid reallocs.
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- Implement light multi-sampling (mainly for skydome).
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- Implement scaling and scrolling on previews.
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- Water and terrain LOD moves with the camera, fix it like in the wanderer.
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- Find the random segfault at start (in PreviewTerrainColor::getColor).
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- Restore render progress.
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