Michaël Lemaire
7f798cbf3d
git-svn-id: https://subversion.assembla.com/svn/thunderk/paysages@319 b1fd45b6-86a6-48da-8261-f70d1f35bdcc
214 lines
6.2 KiB
C++
214 lines
6.2 KiB
C++
#include "formrender.h"
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#include <QFileDialog>
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#include <QMessageBox>
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#include "dialogrender.h"
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#include "inputcamera.h"
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#include "tools.h"
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#include "../lib_paysages/render.h"
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#include "../lib_paysages/scenery.h"
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/**************** Previews ****************/
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class PreviewRenderLandscape:public BasePreview
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{
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public:
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PreviewRenderLandscape(QWidget* parent):BasePreview(parent)
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{
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_renderer = rendererCreate();
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_renderer.applyTextures = _applyTextures;
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_renderer.getTerrainHeight = _getTerrainHeight;
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_renderer.applyLightingToSurface = _applyLightingToSurface;
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_renderer.maskLight = _maskLight;
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_renderer.camera_location.x = 0.0;
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_renderer.camera_location.y = 50.0;
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_renderer.camera_location.z = 0.0;
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_terrain = terrainCreateDefinition();
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_textures = texturesCreateDefinition();
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_lighting = lightingCreateDefinition();
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_water = waterCreateDefinition();
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_renderer.customData[0] = &_terrain;
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_renderer.customData[1] = &_textures;
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_renderer.customData[2] = &_lighting;
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_renderer.customData[3] = &_water;
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configScaling(0.5, 200.0, 1.0, 50.0);
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configScrolling(-1000.0, 1000.0, 0.0, -1000.0, 1000.0, 0.0);
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}
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protected:
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QColor getColor(double x, double y)
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{
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Vector3 down = {0.0, -1.0, 0.0};
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Vector3 location;
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double height = terrainGetHeight(&_terrain, x, y);
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if (height < _water.height)
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{
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location.x = x;
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location.y = _water.height;
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location.z = y;
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return colorToQColor(waterGetColor(&_water, &_renderer, location, down));
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}
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else
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{
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return colorToQColor(terrainGetColor(&_terrain, &_renderer, x, y, scaling));
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}
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}
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void updateData()
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{
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sceneryGetTerrain(&_terrain);
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sceneryGetLighting(&_lighting);
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sceneryGetTextures(&_textures);
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sceneryGetWater(&_water);
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}
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private:
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Renderer _renderer;
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TerrainDefinition _terrain;
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WaterDefinition _water;
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TexturesDefinition _textures;
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LightingDefinition _lighting;
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static double _getTerrainHeight(Renderer* renderer, double x, double z)
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{
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return terrainGetHeight((TerrainDefinition*)(renderer->customData[0]), x, z);
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}
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static Color _applyTextures(Renderer* renderer, Vector3 location, double precision)
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{
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return texturesGetColor((TexturesDefinition*)(renderer->customData[1]), renderer, location.x, location.z, precision);
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}
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static Color _applyLightingToSurface(Renderer* renderer, Vector3 location, Vector3 normal, SurfaceMaterial material)
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{
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return lightingApplyToSurface((LightingDefinition*)renderer->customData[2], renderer, location, normal, material);
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}
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static Color _maskLight(Renderer* renderer, Color light_color, Vector3 at_location, Vector3 light_location, Vector3 direction_to_light)
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{
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return terrainLightFilter((TerrainDefinition*)(renderer->customData[0]), renderer, light_color, at_location, light_location, direction_to_light);
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}
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};
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/**************** Form ****************/
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FormRender::FormRender(QWidget *parent) :
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BaseForm(parent, true)
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{
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QPushButton* button;
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_quality = 5;
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_width = 800;
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_height = 600;
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_camera = cameraCreateDefinition();
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_renderer_inited = false;
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_preview_landscape = new PreviewRenderLandscape(this);
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addPreview(_preview_landscape, QString(tr("Top-down preview")));
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addInput(new InputCamera(this, tr("Camera"), &_camera));
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addInputInt(tr("Quality"), &_quality, 1, 10, 1, 1);
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addInputInt(tr("Image width"), &_width, 100, 2000, 10, 100);
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addInputInt(tr("Image height"), &_height, 100, 2000, 10, 100);
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button = addButton(tr("Start new render"));
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connect(button, SIGNAL(clicked()), this, SLOT(startRender()));
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button = addButton(tr("Show last render"));
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connect(button, SIGNAL(clicked()), this, SLOT(showRender()));
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button = addButton(tr("Save last render"));
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connect(button, SIGNAL(clicked()), this, SLOT(saveRender()));
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revertConfig();
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}
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FormRender::~FormRender()
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{
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if (_renderer_inited)
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{
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rendererDelete(&_renderer);
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}
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}
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void FormRender::revertConfig()
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{
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sceneryGetCamera(&_camera);
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BaseForm::revertConfig();
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}
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void FormRender::applyConfig()
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{
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scenerySetCamera(&_camera);
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BaseForm::applyConfig();
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}
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void FormRender::configChangeEvent()
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{
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cameraValidateDefinition(&_camera, 1);
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BaseForm::configChangeEvent();
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}
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void FormRender::startQuickRender()
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{
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if (_renderer_inited)
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{
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rendererDelete(&_renderer);
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}
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_renderer = sceneryCreateStandardRenderer();
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_renderer_inited = true;
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DialogRender* dialog = new DialogRender(this, &_renderer);
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dialog->startRender(3, 400, 300);
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delete dialog;
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}
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void FormRender::startRender()
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{
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if (_renderer_inited)
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{
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rendererDelete(&_renderer);
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}
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_renderer = sceneryCreateStandardRenderer();
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_renderer_inited = true;
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DialogRender* dialog = new DialogRender(this, &_renderer);
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dialog->startRender(_quality, _width, _height);
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delete dialog;
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}
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void FormRender::showRender()
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{
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if (_renderer_inited)
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{
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DialogRender* dialog = new DialogRender(this, &_renderer);
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dialog->loadLastRender();
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delete dialog;
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}
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}
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void FormRender::saveRender()
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{
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if (_renderer_inited)
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{
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QString filepath;
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filepath = QFileDialog::getSaveFileName(this, tr("Paysages 3D - Choose a filename to save the last render"), QString(), tr("Images (*.png *.jpg)"));
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if (!filepath.isNull())
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{
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if (!filepath.toLower().endsWith(".jpg") && !filepath.toLower().endsWith(".jpeg") && !filepath.toLower().endsWith(".png"))
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{
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filepath = filepath.append(".png");
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}
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if (renderSaveToFile(_renderer.render_area, (char*)filepath.toStdString().c_str()))
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{
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QMessageBox::information(this, "Message", QString(tr("The picture %1 has been saved.")).arg(filepath));
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}
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else
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{
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QMessageBox::critical(this, "Message", QString(tr("Can't write to file : %1")).arg(filepath));
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}
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}
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}
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}
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