paysages3d/src/definition/BaseDefinition.h

47 lines
1 KiB
C++

#ifndef BASEDEFINITION_H
#define BASEDEFINITION_H
#include "definition_global.h"
namespace paysages {
namespace definition {
/**
* @brief Base class for all definition containers
*/
class DEFINITIONSHARED_EXPORT BaseDefinition
{
public:
BaseDefinition(BaseDefinition* parent);
virtual ~BaseDefinition();
virtual void save(PackStream* stream) const;
virtual void load(PackStream* stream);
virtual void copy(BaseDefinition* destination) const;
virtual void validate();
inline const std::string &getName() const {return name;}
virtual void setName(const std::string &name);
virtual Scenery* getScenery();
inline const BaseDefinition* getParent() const {return parent;}
inline const BaseDefinition* getRoot() const {return root;}
protected:
void addChild(BaseDefinition* child);
void removeChild(BaseDefinition* child);
private:
BaseDefinition* parent;
BaseDefinition* root;
std::string name;
std::vector<BaseDefinition*> children;
};
}
}
#endif // BASEDEFINITION_H